Continents of Gaia #4: Berona Republic

I’ve decided to write a little about the four main continents in Blackmoon Prophecy II. Predictably, there will be four posts. Today I am covering the fourth and final continent of Blackmoon Prophecy II, the Berona Republic. A new name since the first game, the Republic had risen from the ashes of the fallen Branch, but it wasn’t exactly a smooth transition from one name to the other…


Let’s start with a fact sheet for the Berona Republic.

Nation(s): Berona Republic, Darnecles
Capital: Berona City (Berona Republic), Darnecles Castle (Darnecles)
Ruler: Soren Berona (Berona Republic), King Vale (Darnecles)
Important Figures: Eris Typhoon, Markim Alunira, Randall Heidegger
Military Forces: Exo-Skeletonium Forces
Population Centers: Berona City, Branch, Castora, Darnecles Castle, Garamonde, Northdale, Oaktown

After the merging of the worlds a century ago, Branch was left shattered and within governance. One ambitious resident of the western town of Northdale, Carwen Berona, decided to take advantage of that. Being a wealthy man and skilled inventor, he was able to sway (and bribe) individuals from the other nations to his cause which included tearing down what remained of Branch and forming a new nation in its place. While Carwen Berona did not have antagonistic intentions and wanted the transition to be as easy as possible, things did not prove to be quite as easy as he anticipated.

After making his research facility a publicly known location, Vahn Vainstrong and his fellow Light Warriors converged upon the facility only to be confused by the presence of inhabitants from all four kingdoms. When Carwen Berona explained what his ambitions were, Vahn swiftly rejected his plans. Carwen, not wanting to have anyone stand in his way of bringing a better quality of life to the shattered lands of what once was Branch, unleashed his mechanical titanium forged golems on Vahn and his friends. The golems did not prove to be enough to stop them, and Vahn swore to deal with Carwen after halting the plans of Emperor Belmont, Lord Zeul and Malacore.

After the Light Warriors did indeed spare the world from certain disaster, Vahn Vainstrong turned his attention towards Carwen Berona who was busily working on occupying as many towns as possible. Vahn wasted no time in deploying close friend Darius Nobleton and a squad of dragoons to put Carwen down. Unfortunately, Darius and the dragoons underestimated Carwen’s forces and were defeated. When approached by Vahn after the fall of Darius, Carwen was adamant that he was not going to abandon his goal of giving birth to a new nation and that, if left alone to carry out his plan, nobody would be harmed and no lives would be lost. An agreement was worked out between Carwen Berona and Vahn Vainstrong that would allow Carwen to carry out his plans under a watchful eye from Ivalice to the south.

The Berona Republic soon became a reality as a result of the agreement, with Berona City being constructed close to Carwen’s arctic homelands. The Republic existed relatively peacefully for several years until Carwen’s sudden and unexpected death. Though never proven, poisoning was suspected and his son, Soren, was the prime suspect.

After Soren Berona succeeded Carwen as the head of the Republic, tensions mounted between the new nation and Darnecles, a small Lupin state that existed in a southern desert near the Ivalician border. Darnecles had formerly been a large kingdom in the Esper World prior to the worlds merging during the Great Cataclysm, but it was now nothing more than a small territory. When Soren ordered his forces to capture Darnecles, King Vale of Darnecles Castle issued a call for help which was swiftly answered by Ivalice. A regiment of dragoons and mages quickly arrived and put the Beronians in their place, the aging Vahn Vainstrong warning the youthful Soren Berona to adhere to the agreement he made with Carwen Berona – or else.

Several decades later, Ivalice’s throne changed hands twice with Vahn’s grandson Alduin inheriting it. Meanwhile, Soren Berona continued to rule from the Republic. Feeling that Alduin was not as sharp as the Vainstrongs who came before him, he once again attempted to capture Darnecles. By this time, the restructured kingdom of Lindblum had emerged as the strongest power in the world and swiftly deployed a literal army to protect Darnecles Castle. The Lindblum soldiers arrived just in time and drove the Beronian forces back. Several Lindblum soldiers were lost in the battle such as Ezra Highwind, sister to main character Zephyr Highwind.

A few more years passed and pressure mounted on the Republic to allow Darnecles to exist outside of Republic rule or face a joint invasion from Ivalice, Lenadia and Lindblum. Soren Berona and King Vale each came together to meet in the Ivalician city of Alexandria where a treaty was signed between the two allowing Darnecles to exist as a separate state within the Republic itself.

Today, the Berona Republic has calmed itself and Soren Berona has finally earned the trust of the world. The Republic has become the world leader in scientific research, with the Berona Power Company at the forefront of it. Many Beronians including Markim Alunira, Randall Heidegger and Trigger Ramsay are respected individuals working for the Berona Power Company who excel at their chosen trades.

The Berona Republic is also home to the Church of Graviton. Graviton is a supposed deity that has acquired an extensive religious following over a few decades. The Church of Graviton, which is headquartered in the town of Branch and currently led by Eris Typhoon, is devoted to believing in Graviton to a borderline fanatical degree.

According to the Church of Graviton, their deity resembles a man who stands as high as the tallest castles and wields an adamantium hammer capable of sinking lands. Despite the supposed deity being associated with violent tremors that have sunk lands and killed many, the Church of Graviton insists that their god is benevolent and loving.

Theories of Graviton emerged shortly after the Light Warriors emerged victorious over Lord Zeul and Malacore a century ago. When quakes led to parts of land sinking into the sea, researchers attributed it to the after effects of the Great Cataclysm. Religious individuals instead believed that it was the work of a gravity god that they took to calling him “Graviton”. They took it upon themselves to preach that Graviton was an ancient god who was wishing to reshape the world into its original shape, prior to when the worlds were even merged. The Church claims that lands which have sunk were “tainted” and were not of Gaia. They are also adamant that Espers, not originally inhabitants of Gaia, have demonstrated that they are also a taint which must be removed by their war against humankind.

The Church of Graviton believes that their deity resides in the Miasma Stream where he strikes “evil and gnarled roots” with his adamantium hammer and sinks the lands that are said to be tainted.

Notable locations in the Berona Republic include…

Berona Research Facility: Carwen Berona’s original seat of power before the Republic officially existed. Today, it is manned by several researchers and scientists who conduct studies on electricity, magic, miasma, and tomes extracted from the Genesis Obelisk that involve the ancient Guardians of Balance. Markim Alunira is the research facility’s chief executive officer, though research abroad usually keeps him from overseeing daily activities within the facility.

Mount Valla: The spiritual home of moogles. Originally thought to have come from a cave near the former Branch town of Meksicburg, earthquakes revealed Mogtopia, a moogle metropolis, in the northern Mount Valla. While the mountain is covered in snow and is rather frigid on the outside, the interior is well maintained and rather warm from the vast amount of upkeep and work put forth by the moogles to make their home hospitable.

Rift Shrine: Constructed long ago in the Esper World, the Rift Shrine was the original gateway between the worlds which allowed Espers access to Gaia. More recently, it was used by the Light Warriors to combat Lord Zeul and Malacore by serving as a base of operations. Today, it has largely been abandoned. Enuo, Steward of the Rift Shrine, still lives somewhere within but has succumbed to dementia as a result of old age.


Continents of Gaia #3: Ivalice

I’ve decided to write a little about the four main continents in Blackmoon Prophecy II. Predictably, there will be four posts. Today I am covering the third continent of Blackmoon Prophecy II, Ivalice. The villainous empire of the first game made a 180 degree change since then, so let’s see how the liberated kingdom is today.


Let’s start with a fact sheet for Ivalice.

Nation(s): Ivalician Empire, Isle of Zen
Capital: Alexandria
Ruler: Emperor Alduin Vainstrong
Important Figures: Bahamut, Grandmaster Moto, Janus Alunira
Military Forces: Ivalician Dragoons
Population Centers: Alexandria, Albrook, Auslen, Cornelia, Costa del Vita, Mystic Mysidia, Rivera, Vainstrong Port, Village of Zen, Visage

Ivalice has had an interesting story. In the first game, and prior to it, Ivalice was very much a villainous empire full of plotters and schemers. Names such as Braak Amiro, Deckar, Emperor Belmont, Dio, Eva, Lord Zeul and Malacore are all tied to the nation that once sought to bring down the rest of the world from the shadows to rule the world with an iron fist.

After the world was purged of the evil Ivalicians at the end of the first game, Vahn Vainstrong unified Branch and Ivalice and brought peace to the troubled lands. With his fellow Light Warrior Vera Farabrandt soon marrying him and becoming Empress, the two brought the restructured Ivalice into a new age where it would become a respected and trusted kingdom. With Vera soon bearing a child, the Vainstrong name synonymous with the Ivalice crown.

Dragoon survivors from Branch soon came to Ivalice, prompting Vahn to adopt dragoons as the new military of Ivalice. A training academy known was Port Vainstrong was soon constructed far to the west on a relatively uninhabited island where recruitment numbers quickly soared. To further solidify Ivalician dragoons as a respected force, the mighty dragon Bahamut emerged and revealed that he was no Esper at all, but rather an Aspect of Gaia. Being an Aspect, it was his duty to safeguard the world from harm, which explained his reasoning for previously binding himself to Vera Farabrandt. Bahamut openly supported the new Ivalice, feeling that corruption in the kingdom had finally been washed away, before settling at Port Vainstrong to watch over the dragoon trainees. The other Aspect, Odin, also dwelled somewhere in Ivalice, but he proved to be more reclusive than Bahamut by keeping to himself.

Shortly into his tenure as Emperor, Vahn Vainstrong could not grow to feel comfortable ruling from the Ivalician capital simply known as the Citadel, feeling that far too much corruption had occurred there over the years for it to be a legitimate seat of power. After consulting his ambassadors, friends, generals and Vera, it was decided that a new capital city would be built to the west. As construction crews headed west with Vahn, he came to the conclusion that basing a new city around the town of Marshtown would be the best plan of action. As the new capital was being constructed and Marshtown being incorporated into it, Vahn’s Lenadian ally, the scientist Cid Surikov, constructed a tram network from the Citadel to the new capital in order to quicken the process of moving inhabitants and their belongings to the west.

When all was said and done, Ivalice had a new capital city in the form of Alexandria, named after Vera Farabrandt’s mother. The Vainstrong family would then continue to rule from Alexandria with Vahn being succeeded by his son Balthasar, and Balthasar succeeded by his son Alduin.

It is worth noting that there are two towns that are part of the Ivalician Empire, but are unofficially considered independent. These towns are Mystic Mysidia, home of white magic, and the Village of Zen, home of the ninja clan. Mystic Mysidia is governed by elder Janus Alunira who is said to be the world’s greatest white mage, while the Village of Zen is currently oversee by skilled ninja Grandmaster Moto.

Notable locations in Lenadia include…

Citadel Ruins: The former capital of Ivalice, abandoned many decades ago. It has fallen into disrepair, its ruins being overrun by nature and becoming home to monsters. It is said that ghosts of the past haunt the long abandoned halls. Due to safety concerns, Emperor Alduin Vainstrong has dragoons posted at the ruins forbidding anyone from entering.

Lukahn’s Workshop: Lukahn was once a famed inventor of the Esper World. Now, all that is left is his abandoned workshop off the coast of western Ivalice. Residents of nearby Cornelia warn adventurers to stay away, as dangerous mechanical creatures dwell within.

Mystic Mysidia: The world’s leader in white magic practice and research. Much like how the Vainstrongs are seen as the royal family of Ivalice, the Alunira family is synonymous with watching over Mystic Mysidia with Janus Alunira, the grandson of former elder Elina Alunira, currently being the head of the town.

Continents of Gaia #2: Lenadia

I’ve decided to write a little about the four main continents in Blackmoon Prophecy II. Predictably, there will be four posts. Today I am covering the second continent of Blackmoon Prophecy II, Lenadia. So, what’s the gigantic landmass of the first game up to these days? Well…


Let’s start with a fact sheet for Lenadia.

Nation(s): Lenadia Kingdom
Capital: Faluhd Castle (North), Lenadia Castle (South)
Ruler: Duke Fargo (Faluhd Castle), King Edward (Lenadia Castle)
Important Figures: Firon, Lysha Peperro
Military Forces: Lenadia Army
Population Centers: Barrington, Clestance, Diaspola, Faluhd Castle, Hillsdale, Kohlingen, Lenadia Castle, Mohadmal Junction, Organa, Palumpu Port, Vilaheim

In the first Blackmoon Prophecy, Lenadia was the most expansive and richest of all kingdoms. The Great Cataclysm (merging of the worlds) a century ago devastated Lenadia after it sunk a great deal of Lenadian lands and towns. Over the one hundred years between the two games, the continent would suffer from many earthquakes as well, further damaging the economy and overall quality of life that was once enjoyed by the prosperous people of Lenadia. By the time of Blackmoon Prophecy II, Lenadia has dropped from most powerful nation to the poorest of the four. Though it can still sustain itself, Lenadia has seen a sharp increase in criminal and outlaw activity over the last several decades. Highwaymen now road trade routes and the majority of Lenadia’s towns are poverty-striken. Only the towns of Barrington, Hillsdale and Mohadmal Junction have managed to stay in good shape while the rest of the kingdom’s towns suffer.

A few decades ago, the abandoned Faluhd Castle in Lenadia’s northern reaches was resettled after it was deemed that having a center of government in the kingdom’s northern half could help energize Lenadia’s ailing economy. This has indeed helped the towns of Kohlingen and Organa slightly and, as a whole, Northern Lenadia has become the kingdom’s most prosperous region while the south continues to suffer in the shadow of Lenadia Castle.

Today, Faluhd Castle is governed by Duke Fargo. The Duke is viewed by the people of Lenadia as the true ruler of the kingdom in every way other than in name. King Edward’s influence in the southern Lenadia Castle fails to extend beyond the towns of Barrington, Clestance and Vilaheim while the town of Palumpu Port enjoys attention from both Duke Fargo and King Edward. It is suspected by some that Duke Fargo would like to have the title of King himself, though nobody is certain how the title could be wrestled away from King Edward in the south.

Palumpu Port is believed to be the key in the eventual struggle for control of the kingdom, as the adventuring guild known as the Mistwalkers, based out of Palumpu Port, is the only truly wealthy organization in the entirety of Lenadia. The Mistwalkers were formed nearly a century ago by Ami Peperro, an eccentric and energetic woman who was one of the Light Warriors who defeated Malacore and Lord Zeul. Today, the organization is run by the granddaughter of Ami, Lysha Peperro. She is said to be the spitting image of her late grandmother in her prime years.

Notable locations in Ivalice include…

Aether Cave: A mysterious cave located south of the Mohadmal Desert where geologists believe miasma may be leaking into. Excursions into the Aether Cave have not gone well, with those who journey into the cave for answers never coming back.

Ancient Caves: Located off the northwest coast, these caves were once said to lead to a long buried ancient castle of a long forgotten civilization. Whether or not the caves still do so is up for debate.

Faluhd Castle: Once abandoned long ago after the Lord of Faluhd accidentally poisoned his people with miasma gas from a nearby mine, the castle has since been resettled. Ruled by Duke Fargo, many feel that it is Lenadia’s new seat of power despite Lenadia Castle to the far south being the official capital.

Continents of Gaia #1: Lindblum

I’ve decided to write a little about the four main continents in Blackmoon Prophecy II. Predictably, there will be four posts. I’m starting today with the main continent of Blackmoon Prophecy II, Lindblum. So, what does Lindblum look like? Well, see for yourself!


So, let’s start with a fact sheet for Lindblum.

Nation(s): Lindblum Kingdom
Capital: Lindblum City
Ruler: Regent Handel
Important Figures: Ambassador Godot, Commander Cid Beryl
Military Forces: Augurer Task Force, Lindblum Army
Population Centers:Altair, Crescent Village, Dawnmarch, Kaipo, Leyton, Lindblum City, Neirbrook, New Lantz, Tzen

While Lindblum was almost in turmoil during the first Blackmoon Prophecy due to rebellion followed by the merging of the worlds, it bounced back quickly after the events of the first game as notable individuals such as Godot, Oalston and Regent Gran worked to restore the country. A new capital city was constructed, and towns that had been demolished (such as Lantz) were rebuilt.

One hundred years later, Lindblum is where the game opens and is where the player will meet over half of the game’s playable character (seven out of twelve). The majority of the party’s decisions are made within Lindblum Castle where the party frequently convenes with Cid Beryl, Godot, Markim Alunira and Regent Handel.

The Esper revolt also begins in Lindblum several months prior to the beginning of the game, when Espers suddenly begin to attack towns and travelers on major trade/travel routes. The eastern town of Kaipo is the only population center to lose many casualties during an Esper attack. Despite being openly hostile, it was apparent from the beginning that Espers seemed to be more interested in searching for something rather than attacking towns.

Keren Farabrandt of Ivalice was visiting Lindblum at the time of the Esper revolt and, with the aid of Godot, developed a method to teach advanced blue magic to soldiers of the Lindblum Army that would allow them to integrate wild creatures into themselves much like summoners once did with Espers. This gave birth to the Augurers, the anti-Esper task force led by Commander Cid Beryl.

Notable locations in Lindblum include…

Augurer Colosseum: A colosseum that allows Augurers to come together to practice the art of strengthening monsters they align themselves with. Home to a minor pet battling minigame.

Echo Temple: An ancient temple that was once within the Esper World. After being unearthed during tectonic activity, it attracts attention from Espers.

Great Lindblum Reef: An underwater network of caves containing endless coral and a tremendous amount of sea life.

Koltz Forest: Resting near Crescent Village, this forest was once peaceful and tranquil until rumours began to circulate that Espers were spotted prowling the woods.

Kusku Salar: A dangerous area located on the west end of Lindblum’s expansive Plain Major. Due to the frightening nature of the powerful monsters within, Regent Handel has forbidden entry into Kusku Salar.

Character Names & Descriptions

Who is who in Blackmoon Prophecy II? The following list names off everyone of importance in the game, or anyone who may be frequently referenced.

Alduin Vainstrong: The current Emperor of Ivalice. Grandson of Vahn Vainstrong.
Alexander: A holy elemental Esper.
Astaroth: A shadow elemental Esper.
Asura: A holy elemental Esper.
Atomos: A gravity based Esper.
Bahamut: One of the two Guardians of Gaia and symbol of the Ivalician dragoons.
Biggs: A junior Augurer stationed as a guard at Bacchus Garrison in Lindblum City.
Bolt Redford: A young street urchin who travels to Lindblum from Berona City. Unsure of how he made the journey and seems to have amnesia.
Braak Amiro: Former Ivalician military officer who was killed one century ago by Vahn Vainstrong.
Carbuncle: An Esper.
Carina Madeen: A white mage who flees from Branch to escape the wrath of the Church of Graviton. She ends up in the town of Kaipo.
Carwen Berona: Founder of the Berona Republic. Died several decades ago from unknown causes. Poison was suspected.
Cid Beryl: Commander of Lindblum’ Augurer task force and the first soldier to ever become an Augurer.
Cihuacoatl: An earth elemental Esper.
Commodore Viceley: Lindblum’s leading naval officer and captain of the Tidechaser vessel.
Diablos: A shadow elemental Esper.
Duamutef: A dual elemental (holy/shadow) Esper.
Duke Fargo: Ruler of Northern Lenadia. He schemes to make his seat of power, Faluhd Castle, the new capital of the kingdom.
Edric Csardim: A Lenadian knight who has served his kingdom for decades. Sent to Lindblum to assess the Esper threat.
Enuo: Former denizen of the Esper World. Steward of the Rift Shrine.
Eris Typhoon: Leader of the Church of Graviton. A cold and hateful woman who openly slaughters non-believers.
Ezra Highwind: Zephyr Highwind’s deceased sister, a Lindblum knight. Perished when defending Darnecles Castle from Beronian attackers.
Fenrir: Sole remaining Esper who has bonded with a human. He resides within Keren Farabrandt.
Firon: A weapons master living out of Lenadia Castle. Briefly served as Silas’ mentor.
Gilgamesh: A man who is obsessed with collecting all known weapons in the world. Cheats death simply by being too stubborn to stay dead.
Godot: Eidolon (Half-Esper) who serves as an ambassador and consultant to Lindblum’s Regent Handel.
Graviton: A deity that supposedly sinks lands and aims to restore purity to the world. His existence has not been proven.
Hautley von Muir: An elderly black mage and Lindblum City’s leading expert in magic studies.
Ifrit: A fire elemental Esper.
Ixchel: A thunder elemental Esper.
Ixion: A thunder elemental Esper.
Izlude Raithwall: Descendant of a shamed family who seeks to destroy all Espers or anyone who stands in his way.
Janus Alunira: Elder of Mystic Mysidia. Also the world’s most experienced white mage.
Jasmine Amiro: The “Timeless One” who ages at a tenth of the regular speed a human would normally age. Elementalist and monk.
Jossley Bunansa: One of Duke Fargo’s four senior soldiers.
Keren Farabrandt: Sole living Kindred (summoner) still alive. Over one hundred years of age. She has bonded with Fenrir.
King Vale: Long standing leadership figure of the small Darnecles territory within the Berona Republic.
Lars Silverson: Descendant of Kain Silverson, former King of Branch. Elder of the town of Branch who lives inĀ fear of Eris Typhoon.
Leviathan: A water elemental Esper.
Lord Balthier: Ivalician military commander and head of the dragoons.
Lord Zeul: Former Ivalician military leader who sought to destroy order as well as the world itself.
Lysha Peperro: Leader of the Lenadian adventuring guild known as The Mistwalkers.
Malacore: Powerful artificial being that threatened the balance of the world one century ago.
Marduk: An earth elemental Esper.
Markim Alunira: Berona Republic’s leading physicist and scientist and senior board member of the Berona Power Company.
Mira Csardim: Younger sister of Edric Csardim. She is also a knight who aspires for there to be a unified Lenadia.
Montblanc: An easily stressed moogle who works as assistant to Augurer Commander Cid Beryl.
Mundilfari: Leader of the Underworld.
Necrosis: A shadow elemental Esper.
Odin: One of the two Guardians of Gaia, he resides in solitude.
Orilon: A shadow elemental Esper. Ramuh’s second in command.
Ozma: An Esper.
Phoenix: A fire elemental Esper.
Ramuh: A lightning elemental Esper. He leads the Esper revolt against humanity.
Randall Heidegger: A senior board member of the Berona Power Company.
Razz: A dim-witted and overconfident Esper hunter.
Regent Handel: The current ruler of Lindblum.
Reiner Ardell: Experienced Augurer with a cold personality. He works alongside Zephyr Highwind.
Rudra: A fire elemental Esper.
Sapphire Ling: An orphan who was taken in by the ninjas in the Village of Zen. Skilled ninjutsu practitioner.
Shiva: An ice elemental Esper.
Silas Hedgeley: A young Lenadian swordsman who wears the armor that once belonged to Siegfried Sigmundson.
Siren: An Esper.
Soren Berona: Current President of the Berona Republic and head of the Berona Power Company.
Suijin: A water elemental Esper.
The Voice: A disembodied voice that can commune with mages who touch the Crystals of Element.
Trigger Ramsay: A Beronian engineer stationed in Alexandria as the local Berona Power Company supervisor.
Tritoch: A multi-elemental Esper.
Vahn Vainstrong: Former Emperor of Ivalice. He was married to Vera Farabrandt.
Vera Farabrandt: Former Empress of Ivalice. She was married to Vahn Vainstrong.
Vertumnus: An earth elemental Esper.
Vinzer Faol: One of Duke Fargo’s four senior soldiers.
Wedge: A junior Augurer stationed as a guard at Bacchus Garrison in Lindblum City.
Winter: Zephyr’s white chocobo who previously belonged to his sister, Ezra, before she left to defend Darnecles Castle.
Zalmour Ferranti: One of Duke Fargo’s four senior soldiers.
Zephyr Highwind: A junior Augurer paired with Reiner Ardell. He is the main character.

Timeline of Gaia

In order to help players better understand the world of Gaia, which I am continuously working on in-game, I am also often working on documents and such to expand on the “lore” that has long existed in my head over the years since the inception of the first Blackmoon Prophecy game. A timeline was started on the Final Fantasy Fandom Wiki (link in the sidebar to the right) and I’ve decided to include it here as well.

Two designations are used to illustrate different time periods. BC is an abbreviation of Before Cataclysm while AD is an abbreviation of After Destruction.

10,000 BC

  • The Guardians of Balance create the Crystals of Element as well as the Aspects of Gaia, Bahamut and Odin, to oversee their protection.

1,000 BC

  • Enuo creates the interdimensional Rift Shrine, accidentally linking it between the Esper World and Gaia.

999 BC

  • Espers arrive in Gaia.

950 BC

  • The first Kindred summoners are born as a result of Esper and Human relationships. Espers achieve immortal status by binding themselves to the summoners.

250 BC

  • Godot is born.

75 BC

  • Belmont is born.

50 BC

  • Bosche Gore is born.

45 BC

  • Belmont becomes Emperor of Ivalice.

38 BC

  • Siegfried Sigmundson is born.

30 BC

  • Vera Farabrandt is born.

29 BC

  • Nobumasa is born.

27 BC

  • Keren Farabrandt is born.
  • Elise Vainstrong and Kain Silverson, the King of Branch, begin a discreet affair.

26 BC

  • Oalston Saradin is born.
  • Vahn Vainstrong is born.
  • War almost breaks out between Branch and Ivalice, but is averted by Branch’s leading diplomat, General Adder.

25 BC

  • Ami Peperro is born.
  • Braak Amiro is born.
  • Elise and Vahn Vainstrong are sent to live in the town of Valla.

23 BC

  • Elina Alunira is born.

18 BC

  • Jasmine Amiro is born.

10 BC

  • Ami Peperro becomes the apprentice of blue mage Lysha Harcourt.
  • Zeul ascends to the rank of Lord within the Ivalice Empire.

9 BC

  • Emperor Belmont grows more harsh, his reign taking a more ruthless tone.
  • Another war nearly breaks out between Branch and Ivalice but, once more, it is averted by Branch’s leading diplomat, General Adder.

4 BC

  • Emperor Belmont of Ivalice and Lord Zeul begin to implement their plan to destroy the kingdom of Branch.

3 BC

  • Siegfried Sigmundson leaves Kaipo in search of Excalibur.
  • Zeul creates Omicron, but discards him after deeming him a failure.

2 BC

  • Ami Peperro and Lysha Harcourt part ways.
  • Zeul creates Malacore and hides him away within Branch’s Crystal of Water.

1 BC

  • The Crystal War during which Branch tries to seize control over all Crystals of Element takes place. Branch loses the struggle after Ivalice, Lenadia, Lindblum and a small force of Espers defeat King Branch.

Year 0

  • The events of Final Fantasy Blackmoon Prophecy take place.
  • The merger of the Esper World and Gaia known as ‘Great Cataclysm’ occurs.

1 AD

  • Vahn wakes up after spending a year in coma after the merging of Gaia and the Esper World, which was responsible for the destruction of Branch, Lenadia and Lindblum.
  • Emperor Belmont of Ivalice is murdered by Lord Zeul.
  • After the defeat of Zeul, Siegfried returns to his lover only to find him dead and commits suicide by plunging himself from the top of Mt. Houzell.
  • Bosche Gore meets the elusive treasure hunter Cole. The two become friends and a treasure hunting duo.
  • Jasmine Amiro remains on the moon after the defeat of Zeul, the energies of the Lunargrove Abyss warping her body and making her age at a tenth of the regular speed of which one ages.

2 AD

  • Elina Alunira becomes elder of Mystic Mysidia.
  • Godot and his many Esper associates converge on Lindblum to assist with rebuilding the kingdom.
  • Substantial earthquakes rattle Lenadia and Lindblum. Some chunks of lands fall into the ocean.
  • Oalston Saradin oversees construction of a new Mage Tower in Lindblum.
  • The Citadel, Ivalice’s original capital, is abandoned due to past corruption and a desire by the current rulers for Ivalice to start over. Alexandria, the new capital, is constructed to the west.
  • Vahn Vainstrong and Vera Farabrandt marry.

3 AD

  • Ami Peperro and General Leonardo of the Lenadian Military marry. The two open an adventuring guild known as the Mistwalkers.
  • Balthasar Vainstrong, son of Vahn Vainstrong and Vera Farabrandt, is born.

10 AD

  • Grandmaster Nobumasa of the Village of Zen tears down the long standing Tower of Trials.
  • Large earthquakes devastate Branch and approximately seventy five percent of the kingdom is lost to the sea as a result of the quakes.

15 AD

  • Markim Alunira, son of Elina Alunira, is born.

21 AD

  • Darius Nobleton dies at the hand of Carwen Berona during the battle with rebels. Monuments are constructed in the cities of Alexandria and Port Vainstrong to honour to him.

22 AD

  • The Berona Republic is officially formed. Branch is dissolved, its remnants mostly being absorbed into the Berona Republic.

27 AD

  • Alduin Vainstrong, son of Balthasar Vainstrong, is born.
  • Bosche Gore passes away from old age.

36 AD

  • Hautley von Muir is born.

40 AD

  • A cataclysmically large earthquake destroys central Lindblum. The expansive Lantz Lake is formed as a result.
  • After continuous tremors sink lands long after the worlds merged, religious fanatics believe it is a deity’s work which gives rise to the Church of Graviton.

46 AD

  • Oalston Saradin starts to teach Hautley von Muir the black magic.

49 AD

  • Edric Csardim is born.

50 AD

  • Carwen Berona dies of unknown causes, though poisoning is suspected.
  • Elina Alunira passes away from old age.
  • The Berona Republic tries to capture territory belonging to Darnecles, but is driven back by Ivalice.

53 AD

  • Vera Farabrandt passes away from old age.
  • Keren Farabrandt bonds with the Esper Fenrir after it is released from Vera.
  • 57 AD
    Vahn Vainstrong passes away from old age. His son, Balthasar, inherits the throne of Ivalice.

60 AD

  • Oalston Saradin passes away from old age.

63 AD

  • Cid Beryl is born.
  • Reiner Ardell is born.
  • Regent Gran passes away from old age. Lindblum receives a new ruler, Regent Lorn.

65 AD

  • Ami Peperro passes away from old age.

66 AD

  • Trigger Ramsay is born.

73 AD

  • Ezra Highwind is born.

75 AD

  • Carina Madeen is born.
  • Grandmaster Nobumasa passes away from old age.
  • The land bridge linking the former Branch island to Lenadia is shaken by massive tremors and sinks into the ocean.
  • 76 AD

    • Zephyr Highwind is born.

    77 AD

    • Reiner Ardell enlists with the Lindblum Army.
    • Silas Hedgeley is born.

    81 AD

    • Sapphire Ling is born.

    82 AD

    • An orphaned Sapphire Ling is found outside of the Village of Zen. She is taken in by the ninjas and raised as one of them.
    • Lysha Peperro, granddaughter of Ami Peperro, is born.

    87 AD

    • Bolt Redford is born.

    90 AD

    • Balthasar Vainstrong passes away from old age. His son, Alduin, inherits the throne of Ivalice.

    92 AD

    • Silas Hedgeley unearths armor once belonging to Siegfried Sigmundson at the base of Mt. Houzell.

    93 AD

    • Ezra Highwind finds an abandoned white chocobo chick which she adopts and names Winter.
    • Regent Lorn passes away from old age. Lindblum receives a new ruler, Regent Handel.

    95 AD

    • Central Ivalice is rocked by the largest earthquakes ever recorded. The historic town of Bavira is lost as lands across Ivalice gives way. Emperor Alduin Vainstrong declares a state of emergency which lasts several months.

    99 AD

    • Ezra Highwind, a Lindblum soldier, is deployed to Darnecles Castle to protect it from Beronian rebels. The castle is saved, but Ezra perishes.
    • Reiner Ardell leaves the Lindblum Army after not wishing to be discharged to protect Darnecles Castle, instead opting to take on mercenary work around his hometown of Kaipo.
    • Trigger Ramsay is stationed in Alexandria as head engineer of the Berona Power Company’s operations in Ivalice.

    100 AD

    • A treaty is signed between Darnecles Castle and the Berona Republic, recognizing Darnecles as a separate state existing within the Republic.
    • Seven months before the events of Final Fantasy Blackmoon Prophecy II, Espers turn on humanity and start to kill people. Kaipo is the first town to suffer from the attack.
    • Keren Farabrandt visits Lindblum and teaches an advanced form of blue magic to their best soldiers, giving rise to the Augurers. Commander Cid Beryl is appointed as their leader.
    • Seven months before the events of Final Fantasy Blackmoon Prophecy II, Bolt arrives in Lindblum.

    101 AD

    • Keren Farabrandt departs from Lindblum, returning to her home kingdom of Ivalice.
    • Lindblum works hastily to firmly cement the Augurers as a true force to be reckoned with in the span of a few months.
    • The events of Final Fantasy Blackmoon Prophecy II take place.

    Continuity: Family Names & Relatives

    Set one hundred years after the first game, it is obvious that many characters from Blackmoon Prophecy are now deceased. However, some familiar names may still pop up throughout the game as a result of characters in the first game forming families and producing offspring. Continue reading “Continuity: Family Names & Relatives”